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All documentation
  • Getting Started
  • Configuration Reference
  • Programmatic Scene Building (DiscoVR class)
  • Message bus (DiscoVR.bus)
  • Examples

Documentation

DiscoVR Core documentation

Everything the editor builds is a page running DiscoVR Core. These pages explain how to write the same scenes by hand, configure them, add objects from code and connect them through the message bus.

Getting Started

Install Core on a page and build your first scene.

Configuration Reference

Every attribute of the <discovr> tag: environment, player, multiplayer, audio, interface.

Programmatic Scene Building (DiscoVR class)

The DiscoVR JavaScript class: add assets, models, boxes and entities from code.

Message bus (DiscoVR.bus)

Let objects, scripts and outside systems talk to each other through topics.

Examples

Complete scenes to copy and adapt.

DiscoVR

The XR engine for the web, made in Italy.

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